Break Order
Short description
Turn-based tactics on pure elastic billiard physics. One impulse per turn, then everything collides: your pieces, theirs, the furniture. You don't aim at an enemy, you aim at a chain. The sim is fully deterministic, so every turn is a geometry problem — knowable, not lucky.
- Developer
- Ioannis Tzanellis
- Publisher
- 7 Towers Soft Games
- Release
- Fri, Oct 16, 2026
- Price
- n/a
- Reviews
- 0
- Positive
- n/a
- Followers
- 4
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Indie, Strategy
- Features
- Full controller support, Steam Leaderboards
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Nov 6, 2026. Charts appear once there is more than one data point — nothing has changed since.