Cabernet
Short description
Cabernet is a 2D narrative RPG set in a 19th century Eastern European inspired world, with a modern twist. Guide Liza, a young vampire in her new unlife among the unsuspecting townsfolk. Will you retain your humanity or descend further into the horror you have become?
- Developer
- Party for Introverts
- Publisher
- Akupara Games
- Release
- Thu, Feb 20, 2025
- Price
- $19.99
- Reviews
- 1,976
- Positive
- 95%
- Followers
- 12,326
- Owners (estimated)
- 50K – 100K
- Concurrent players
- 29
- Genres
- Adventure, Indie, RPG, Simulation
- Features
- Full controller support
- Tags
Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by $18.01, the average price these copies actually sold for — weighted from the price history rather than taken from the $19.99 launch price. That is 10% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.
Waiting for Cabernet to get cheaper? Name your price and we will email you when it gets there.
History
6 data points since Jul 26, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
The blurred area is the rest of the history. 111 further data points reach back to Feb 1, 2025 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.
The dashed line marks Jul 28, 2026, when steamlense started measuring. Everything to its left was backfilled from public sources — monthly review counts from Steam, price changes from IsThereAnyDeal, monthly player averages from SteamCharts. Those are monthly figures, so the curve is coarser there — one point a month instead of one a day.
Lowest recorded price: $13.99 on Oct 24, 2025.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Cabernet. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Beyond: Two Souls | Quantic Dream 5 titles | 4 | − Vampire − Simulation + Adventure + Cinematic | $19.99 | 37,936 | 88% | Thu, Jun 18, 2020 | $28.2m $16.5m – $33m |
|
Life is Strange: Before the Storm | Feral Interactive (Mac) 36 titles +2 | 4 | − Vampire − Simulation + Great Soundtrack + Atmospheric | $16.99 | 33,523 | 93% | Thu, Aug 31, 2017 | $30.8m $30.8m – $41.3m |
|
Far Away | Gratesca first game | 4 | − Vampire − Simulation + Visual Novel + Word Game | $12.99 | 7,579 | 95% | Tue, Aug 17, 2021 | $3.7m $2.2m – $5.4m |
|
The Walking Dead: Michonne - A Telltale Miniseries | Telltale Games 7 titles | 4 | − Vampire − Simulation + Adventure + Zombies | $14.99 | 6,015 | 80% | Tue, Feb 23, 2016 | $3.6m $1.6m – $13.4m |
|
Stray Gods: The Roleplaying Musical | Summerfall Studios 2 titles | 4 | − Vampire − Simulation + Interactive Fiction + Music | $14.99 50% best price ever |
2,534 | 93% | Wed, Aug 09, 2023 | $5.8m $5.8m – $5.9m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.