Captain:Training

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Captain:Training

Short description

This video game is designed by the Global Defense Company for the future threat. Use your resources, choose your spaceship, become a captain, train yourself, feel the laws of the universe, improve your captain's skills, wait for the calling.

Developer
Global defense company
Publisher
Global defense company
Release
Wed, Aug 08, 2018
Price
$6.99
Reviews
4
Positive
100%
Followers
72
Owners (estimated)
0 – 20K
Concurrent players
n/a
Genres
Adventure, Casual, Indie, Simulation, Strategy, Early Access
Features
Commentary available
Tags
Indie Early Access Simulation Strategy Adventure Casual
Revenue (estimated, gross)~$1ksomewhere between $559 and $2k · roughly 80–320 copies

Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by the $6.99 launch price — there is not enough price history for this game to weight the copies by what they actually sold for. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

Tracking started Aug 29, 2026. Charts appear once there is more than one data point — nothing has changed since.

How crowded is this niche?

How full the niche around Captain:Training is — measured on the tags it leads with, against every other combination on Steam.

±?? Indie + Early Access + Simulation

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Captain:Training. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

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$93k – $200k

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