Civilization IV: Warlords

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Civilization IV: Warlords

Short description

Sid Meier's Civilization IV: Warlords is the first expansion pack for the award-winning game that has become an instant world-wide hit. Paying homage to some of history's greatest military leaders, the expansion delivers six unique and interesting scenarios, giving players the chance to change the course of history with the help of their...

Developer
Firaxis Games
Publisher
2K
Release
Fri, Apr 06, 2007
Price
$4.99
Reviews
408
Positive
90%
Followers
1,560
Owners (estimated)
500K – 1M
Concurrent players
144
Genres
Strategy
Tags
Strategy Turn-Based 4X Turn-Based Strategy Historical Singleplayer Multiplayer Grand Strategy Local Multiplayer
Revenue (estimated, gross)~$88ksomewhere between $39k and $4.8m · roughly 8K–1M copies

Review count and SteamSpy's owner range disagree, so the band is widened to cover both rather than picking a favourite. Multiplied by $4.79, the average price these copies actually sold for — weighted from the price history rather than taken from the $4.99 launch price. That is 4% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

8 data points since Aug 1, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$87k → ~$88k
Reviews 403 → 408
Followers 1,553 → 1,560
Concurrent players 144 → 144
Price $4.99 → $4.99
Positive reviews 90.3% → 90.4%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

The blurred area is the rest of the history. 261 further data points reach back to May 1, 2011 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.

Lowest recorded price: $1.24 on Jan 3, 2013.

How crowded is this niche?

How full the niche around Civilization IV: Warlords is — measured on the tags it leads with, against every other combination on Steam.

±?? Strategy + Turn-Based + 4X

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Civilization IV: Warlords. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Civilization IV: Beyond the Sword Civilization IV: Beyond the Sword Firaxis Games 20 titles 6 same tags $9.99 3,856 97% Tue, Jul 24, 2007 $1.7m
$770k – $10m
Sid Meier's Civilization V Sid Meier's Civilization V Firaxis Games 20 titles +2 5 − Singleplayer + Multiplayer $29.99 128,358 95% Tue, Sep 21, 2010 $300m
$300m – $308m
Sid Meier's Civilization III Complete Sid Meier's Civilization III Complete Firaxis Games 20 titles 5 − Singleplayer + Classic $4.99 5,677 91% Wed, Oct 25, 2006 $1.3m
$567k – $10m
The Battle of Polytopia The Battle of Polytopia Midjiwan AB first game 5 − Historical + Multiplayer $14.99 4,696 95% Tue, Aug 04, 2020 $3.2m
$1.4m – $15m
Sid Meier's Civilization IV Sid Meier's Civilization IV Firaxis Games 20 titles 5 − Singleplayer + Multiplayer $19.99 2,760 92% Wed, Oct 25, 2006 $2.5m
$1.1m – $40m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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