Clone. Optimize. Sacrifice.
Short description
Build a city of science and magic, power up cloned heroes through automated dungeons, inherit their strength through cloning, and recycle the rest for science in this casual idle city-builder with deep RPG progression and competitive auto-battle leagues.
- Developer
- Ryan Saunders
- Publisher
- One Man Media
- Release
- –
- Price
- n/a
- Reviews
- 0
- Positive
- n/a
- Followers
- n/a
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Casual, RPG, Strategy
- Features
- Multi-player, PvP, Online PvP, Camera Comfort, Custom Volume Controls, Playable without Timed Input, Save Anytime, Stats, Steam Leaderboards
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Aug 17, 2026. Charts appear once there is more than one data point — nothing has changed since.