Close Enough
Short description
A physics puzzle platformer where you draw your own tools. Sketch what you need on a 32x32 grid and it drops into the world with real weight — climb it, carry it, throw it, blow it up. 100 objects, and every level has at least three ways through. Solo or two-player.
- Developer
- dodnd
- Publisher
- dodnd
- Release
- –
- Price
- n/a
- Reviews
- 0
- Positive
- n/a
- Followers
- n/a
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Indie, Strategy
- Features
- Multi-player, Co-op, Custom Volume Controls, Playable without Timed Input, Save Anytime
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Aug 27, 2026. Charts appear once there is more than one data point — nothing has changed since.