Deadhand
Short description
You can't steer. Write your whole plan, press run, and watch it play out. Then the level changes after you commit, so a plan with no slack fails. 81 puzzles, a new daily puzzle with a leaderboard, and every winning plan can be replayed.
- Developer
- Chris Karageorge
- Publisher
- Chris Karageorge
- Release
- –
- Price
- n/a
- Reviews
- 0
- Positive
- n/a
- Followers
- n/a
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Strategy
- Features
- Keyboard Only Option, Mouse Only Option, Playable without Timed Input, Touch Only Option, Steam Leaderboards
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Oct 17, 2026. Charts appear once there is more than one data point — nothing has changed since.