Feudalism

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Feudalism

Short description

Conquer Europe, become an Emperor. Build your family’s dynasty through seven centuries, from 800 A.D. to 1492 A.D., up until the inevitable collapse of the feudal system.

Developer
Imagimotion, IV Productions
Publisher
IV Productions
Release
Tue, Jun 14, 2016
Price
$14.99
Reviews
23
Positive
26%
Followers
n/a
Owners (estimated)
0 – 20K
Concurrent players
n/a
Genres
Strategy
Features
Multi-player
Tags
Strategy 4X Medieval
Revenue (estimated, gross)~$16ksomewhere between $7k and $28k · roughly 460–2K copies

Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by the $14.99 launch price — there is not enough price history for this game to weight the copies by what they actually sold for. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

2 data points since Jul 31, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$16k → ~$16k
Reviews 23 → 23
Followers 1,034 → 1,034
Price $14.99 → $14.99
Positive reviews 26.1% → 26.1%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

Lowest recorded price: $14.99 on Jul 31, 2026. That is the current price.

How crowded is this niche?

How full the niche around Feudalism is — measured on the tags it leads with, against every other combination on Steam.

±?? Strategy + 4X + Medieval

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