God is a Cube: Programming Robot Cubes

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God is a Cube: Programming Robot Cubes

Short description

An easy to start programming puzzle game where you design Artificial Intelligence with symbols, to control robot cubes and build space pyramids. Inspired by SpaceChem, Lightbot, Human Resource Machine and the Redstone from Minecraft. A game 99% made by one guy.

Developer
Marc Kruzik
Publisher
Dimensional Studio
Release
Thu, Oct 11, 2018
Price
$14.99
Reviews
12
Positive
50%
Followers
1,035
Owners (estimated)
0 – 20K
Concurrent players
1
Genres
Indie, Simulation, Early Access
Features
Stats, Includes level editor
Tags
Early Access Simulation Indie Programming Puzzle Logic Sandbox Robots Singleplayer Space Building Artificial Intelligence Tutorial Sci-fi Education Difficult
Revenue (estimated, gross)~$8ksomewhere between $4k and $14k · roughly 240–960 copies

Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by the $14.99 launch price — there is not enough price history for this game to weight the copies by what they actually sold for. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

Tracking started Aug 25, 2026. Charts appear once there is more than one data point — nothing has changed since.

How crowded is this niche?

How full the niche around God is a Cube: Programming Robot Cubes is — measured on the tags it leads with, against every other combination on Steam.

±?? Early Access + Simulation + Indie

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