Hack, Slash, Loot

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Hack, Slash, Loot

Short description

A single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters.

Developer
David Williamson
Publisher
David Williamson
Release
Thu, Apr 05, 2012
Price
$5.99
Reviews
310
Positive
58%
Followers
1,708
Owners (estimated)
50K – 100K
Concurrent players
n/a
Genres
Casual, Indie, RPG
Features
Steam Trading Cards
Tags
Traditional Roguelike Rogue-like Indie RPG Pixel Graphics Casual Perma Death Singleplayer Hack and Slash Turn-Based Difficult Dungeon Crawler Loot 2D Fantasy Retro Rogue-lite
Revenue (estimated, gross)~$78ksomewhere between $35k and $559k · roughly 6K–100K copies

Review count and SteamSpy's owner range disagree, so the band is widened to cover both rather than picking a favourite. Multiplied by $5.59, the average price these copies actually sold for — weighted from the price history rather than taken from the $5.99 launch price. That is 7% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

8 data points since Aug 10, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$78k → ~$78k
Reviews 308 → 310
Followers 1,703 → 1,708
Price $5.99 → $5.99
Positive reviews 58.1% → 58.1%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

The blurred area is the rest of the history. 300 further data points reach back to Apr 1, 2012 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.

Lowest recorded price: $1.04 on Apr 5, 2021.

How crowded is this niche?

How full the niche around Hack, Slash, Loot is — measured on the tags it leads with, against every other combination on Steam.

±?? Traditional Roguelike + Rogue-like + Indie

Combinations under 15 games are left out to reduce the influence of small samples. The games below share those tags and are free to browse.

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Hack, Slash, Loot. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Haque Haque SuperTry Studios first game 5 − Casual + Strategy $14.99 126 83% Wed, Nov 22, 2017 $79k
$35k – $700k
Cardinal Quest 2 Cardinal Quest 2 Randomnine Ltd first game 5 − Casual + Turn-Based $4.99 117 91% Mon, Nov 23, 2015 $26k
$12k – $46k
Dungeon of the ENDLESS Dungeon of the ENDLESS AMPLITUDE Studios 9 titles 4 − Traditional Roguelike − Casual + Strategy + Tower Defense $11.99 9,422 88% Mon, Oct 27, 2014 $4.6m
$2.1m – $21.8m
Magicite Magicite Sean Young 7 titles 4 − Traditional Roguelike − Casual + Multiplayer + 2D $9.99 5,799 86% Mon, Jun 09, 2014 $2.5m
$1.1m – $9.4m
Dungeons of Dredmor Dungeons of Dredmor Gaslamp Games, Inc. first game 4 − Pixel Graphics − Casual + Turn-Based + Dungeon Crawler $7.99 3,691 94% Wed, Jul 13, 2011 $1.1m
$1.1m – $1.7m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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