Half-Life 2
Short description
Reawakened from stasis in the occupied metropolis of City 17, Gordon Freeman is joined by Alyx Vance as he leads a desperate human resistance. Experience the landmark first-person shooter packed with immersive world-building, boundary-pushing physics, and exhilarating combat.
- Developer
- Valve
- Publisher
- Valve
- Release
- Tue, Nov 16, 2004
- Price
- $9.99
- Reviews
- 204,095
- Positive
- 98%
- Followers
- 107,392
- Owners (estimated)
- 10M – 20M
- Concurrent players
- 1,555
- Genres
- Action
- Features
- Full controller support, Steam Trading Cards, Captions available, Steam Workshop, Camera Comfort, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input, DualShock Controller Support, DualSense Controller Support, Save Anytime, Steam Input API Support, Stereo Sound, Subtitle Options, Surround Sound, Includes Source SDK, Commentary available, Remote Play on Phone, Remote Play on Tablet, Remote Play Together, Steam Timeline
- Tags
Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by the $9.99 launch price — there is not enough price history for this game to weight the copies by what they actually sold for. Before Steam's cut, VAT and refunds. How these numbers are calculated.
Waiting for Half-Life 2 to get cheaper? Name your price and we will email you when it gets there.
History
70 data points since Aug 1, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
The blurred area is the rest of the history. 307 further data points reach back to Oct 1, 2010 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.
Lowest recorded price: $0.99 on Jun 23, 2017.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Half-Life 2. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Half-Life: Opposing Force | Gearbox Software 18 titles | 5 | − Story Rich + Shooter | $4.99 | 25,631 | 96% | — | $10m $10m – $10.2m |
|
STAR WARS Jedi Knight: Dark Forces II | LucasArts 36 titles | 5 | − Story Rich + Third Person | $5.99 | 1,852 | 81% | Wed, Sep 16, 2009 | $499k $222k – $6m |
|
Chaser | Cauldron first game | 5 | − Story Rich + First-Person | $1.24 75% best price ever |
1,102 | 72% | Fri, Jul 16, 2010 | $218k $97k – $2.2m |
|
Halo: The Master Chief Collection | Saber Interactive 41 titles +4 | 4 | − Action − Singleplayer + Great Soundtrack + Multiplayer | $39.99 | 240,449 | 92% | Tue, Dec 03, 2019 | $400m $200m – $400m |
|
Black Mesa | Crowbar Collective 2 titles | 4 | − Classic − Story Rich + Remake + First-Person | $19.99 | 135,155 | 95% | Fri, Mar 06, 2020 | $100m $54m – $100m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.