Hexa-Gone
Short description
Pieces are falling, and you need to do something about it! Match like colors together to clear them, and if you make a shape, you’ll earn some points. Points are your score in Singleplayer modes, and are used as a currency in Multiplayer modes. Use them to buy Power-Ups and make a comeback!
- Developer
- Brandon Worley
- Publisher
- Brandon Worley
- Release
- Mon, Dec 07, 2026
- Price
- n/a
- Reviews
- 0
- Positive
- n/a
- Followers
- 7
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Action, Casual, Indie, Strategy
- Features
- Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Full controller support, Color Alternatives, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input, DualShock Controller Support, DualSense Controller Support, Remote Play Together
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
Waiting for Hexa-Gone to get cheaper? Name your price and we will email you when it gets there.
History
3 data points since Aug 10, 2026. Gaps mean nothing changed — the value carries forward.
The blurred area is the rest of the history. 3 further data points reach back to Aug 6, 2026 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.