How to Survive 2
Short description
Dead or Alive? Make up your mind, stranger. We don’t like that undead business here in Louisiana…Survive solo or with friends as you look to fulfill your basic needs of food, water and shelter, crafting your own tools and weapons while you secure your camp and face flesh hungry zombies.
- Developer
- Eko Software
- Publisher
- 505 Games
- Release
- Thu, Sep 08, 2016
- Price
- $14.99
- Reviews
- 8,640
- Positive
- 69%
- Followers
- 71,196
- Owners (estimated)
- 500K – 1M
- Concurrent players
- 10
- Genres
- Action, Adventure, RPG
- Features
- Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op, Online Co-op, Full controller support, Steam Trading Cards, Steam Leaderboards, Remote Play on TV, Remote Play Together
- Tags
Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by the $14.99 launch price — there is not enough price history for this game to weight the copies by what they actually sold for. Before Steam's cut, VAT and refunds. How these numbers are calculated.
Waiting for How to Survive 2 to get cheaper? Name your price and we will email you when it gets there.
History
6 data points since Aug 1, 2026. Gaps mean nothing changed — the value carries forward.
The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.
The blurred area is the rest of the history. 311 further data points reach back to Sep 1, 2015 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.
Lowest recorded price: $2.99 on Jun 25, 2020.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with How to Survive 2. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Don't Starve Together | Klei Entertainment 17 titles | 5 | − Zombies + Adventure | $14.99 | 377,247 | 95% | Thu, Apr 21, 2016 | $254m $150m – $300m |
|
Project Zomboid | The Indie Stone first game | 5 | − Co-op + Sandbox | $24.99 | 370,235 | 94% | Fri, Nov 08, 2013 | $416m $250m – $500m |
|
Raft | Redbeet Interactive first game | 5 | − Zombies + Crafting | $19.99 | 324,602 | 93% | Mon, Jun 20, 2022 | $292m $200m – $400m |
|
7 Days to Die | The Fun Pimps first game | 5 | − Co-op + Base-Building | $44.99 | 274,507 | 87% | Thu, Jul 25, 2024 | $556m $450m – $900m |
|
SCUM | Gamepires 3 titles | 5 | − Co-op + Nudity | $17.99 60% |
98,909 | 75% | Tue, Jun 17, 2025 | $225m $225m – $356m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.