Hyperspace Invaders II: Pixel Edition

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Hyperspace Invaders II: Pixel Edition

Short description

Hyperspace Invaders II: Pixel Edition is a hardcore, uncompromising vertical scrolling bullet hell/invader hell shooter (shmup) that doubles as a techno-based lightsynth, triggering bursts of funky invaders at the pulse of a relentless beat.

Developer
Entity Medialab
Publisher
Plug In Digital
Release
Fri, Sep 04, 2015
Price
$4.99
Reviews
327
Positive
83%
Followers
799
Owners (estimated)
50K – 100K
Concurrent players
n/a
Genres
Action, Indie
Features
Partial Controller Support, Steam Leaderboards
Tags
Action Indie Shoot 'Em Up Bullet Hell Great Soundtrack Arcade Shooter Rhythm 2D Music-Based Procedural Generation Procedural Generation Pixel Graphics
Revenue (estimated, gross)~$64ksomewhere between $29k and $438k · roughly 7K–100K copies

Review count and SteamSpy's owner range disagree, so the band is widened to cover both rather than picking a favourite. Multiplied by $4.38, the average price these copies actually sold for — weighted from the price history rather than taken from the $4.99 launch price. That is 12% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

Waiting for Hyperspace Invaders II: Pixel Edition to get cheaper? Name your price and we will email you when it gets there.

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History

5 data points since Sep 13, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$64k → ~$64k
Reviews 326 → 327
Followers 800 → 799
Price $4.99 → $4.99
Positive reviews 82.5% → 82.6%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

The blurred area is the rest of the history. 250 further data points reach back to Sep 1, 2015 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.

Lowest recorded price: $0.49 on Jan 11, 2016.

How crowded is this niche?

How full the niche around Hyperspace Invaders II: Pixel Edition is — measured on the tags it leads with, against every other combination on Steam.

±?? Action + Indie + Shoot 'Em Up

Combinations under 15 games are left out to reduce the influence of small samples. The games below share those tags and are free to browse.

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Hyperspace Invaders II: Pixel Edition. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
BLUE REVOLVER BLUE REVOLVER woof 3 titles +1 6 same tags $14.99 819 98% Tue, Oct 11, 2016 $711k
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Danmaku Unlimited 2 Danmaku Unlimited 2 Doragon Entertainment 3 titles 6 same tags $4.99 365 92% Tue, Mar 18, 2014 $76k
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Space Moth DX Space Moth DX 1CC Games 4 titles 6 same tags $4.99 100 84% Fri, Jan 22, 2016 $20k
$9k – $222k
Ikaruga Ikaruga TREASURE 2 titles 5 − Indie + Classic $9.99 2,188 95% Tue, Feb 18, 2014 $946k
$946k – $1.7m
Sky Force Anniversary Sky Force Anniversary Infinite Dreams 5 titles 5 − Great Soundtrack + Top-Down Shooter $9.99 2,083 92% Wed, Apr 29, 2015 $859k
$382k – $4.6m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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