Nidhogg

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Nidhogg

Short description

Nidhogg is the epic award-winning game of fencing tug-of-war complete with flying giant worms.

Developer
Messhof
Publisher
Messhof
Release
Mon, Jan 13, 2014
Price
$9.99
Reviews
5,696
Positive
91%
Followers
18,579
Owners (estimated)
500K – 1M
Concurrent players
6
Genres
Action, Indie, Sports
Features
Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen, Full controller support, Steam Trading Cards, Stats, Steam Leaderboards, Remote Play on TV, Remote Play Together
Tags
Local Multiplayer Indie Swordplay Fighting Action Multiplayer Pixel Graphics 2D Fighter PvP 2D Party Game Fast-Paced Sports Competitive Funny Controller Local Co-Op Platformer Great Soundtrack GameMaker
Revenue (estimated, gross)~$2.4msomewhere between $1.1m and $9.3m · roughly 114K–1M copies

Review count and SteamSpy's owner range disagree, so the band is widened to cover both rather than picking a favourite. Multiplied by $9.27, the average price these copies actually sold for — weighted from the price history rather than taken from the $9.99 launch price. That is 7% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

7 data points since Aug 10, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$2.4m → ~$2.4m
Reviews 5,695 → 5,696
Followers 18,264 → 18,579
Concurrent players 6 → 6
Price $9.99 → $9.99
Positive reviews 90.8% → 90.8%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

The blurred area is the rest of the history. 345 further data points reach back to Jan 1, 2014 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.

Lowest recorded price: $1.49 on Jun 12, 2015.

How crowded is this niche?

How full the niche around Nidhogg is — measured on the tags it leads with, against every other combination on Steam.

±?? Local Multiplayer + Indie + Swordplay

Combinations under 15 games are left out to reduce the influence of small samples. The games below share those tags and are free to browse.

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Nidhogg. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Rivals of Aether II Rivals of Aether II Aether Studios 7 titles 5 − Swordplay + 2D Fighter $29.99 6,884 79% Wed, Oct 23, 2024 $8.4m
$5.5m – $13.6m
Blade Symphony Blade Symphony Puny Human 3 titles 5 − Local Multiplayer + Competitive Free 2,847 69% Wed, May 07, 2014 n/a
Fighties Fighties Pillow Pig Games 2 titles 5 − Swordplay + Platformer $4.99 212 84% Mon, Jul 13, 2015 $47k
$21k – $83k
FOR HONOR FOR HONOR Ubisoft Montreal 31 titles +3 4 − Local Multiplayer − Indie + Medieval + PvP $29.99 109,518 69% Mon, Feb 13, 2017 $126m
$126m – $221m
Stick Fight: The Game Stick Fight: The Game Landfall West first game 4 − Indie − Swordplay + Funny + 2D Fighter $4.99 100,014 94% Thu, Sep 28, 2017 $20.4m
$9.1m – $22.7m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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