POLYMINAL
Short description
A first-person liminal roguelite about a hotel that won't end... Try to get out — collect some candy — never stay in one room for too long. At least you've got a real water gun.
- Developer
- Alexander Boczek
- Publisher
- Alexander Boczek
- Release
- –
- Price
- n/a
- Reviews
- 0
- Positive
- n/a
- Followers
- 3
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Action, Adventure, Indie
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Oct 4, 2026. Charts appear once there is more than one data point — nothing has changed since.
1 data points going back to Aug 5, 2026 lie outside the 90-day window of your plan. Plus shows the complete history.