POP: Methodology Experiment One
Short description
POP: Methodology Experiment One is an experimental game by Rob Lach which was designed music first, with the gameplay and aesthetic derived from the creative flow of the music production process. What emerged is an emotional psychedelic roller-coaster of interactive vignettes.
- Developer
- Rob Lach
- Publisher
- Rob Lach Games
- Release
- Wed, Dec 10, 2014
- Price
- $3.99
- Reviews
- 61
- Positive
- 66%
- Followers
- n/a
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Action, Indie
- Features
- Full controller support, Steam Trading Cards, Stats, Steam Leaderboards, Commentary available
- Tags
Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by $3.77, the average price these copies actually sold for — weighted from the price history rather than taken from the $3.99 launch price. That is 6% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.
Waiting for POP: Methodology Experiment One to get cheaper? Name your price and we will email you when it gets there.
History
Tracking started Aug 10, 2026. Charts appear once there is more than one data point — nothing has changed since.
64 data points going back to Dec 1, 2014 lie outside the 90-day window of your plan. Plus shows the complete history.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with POP: Methodology Experiment One. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Hotline Miami | Dennaton Games 2 titles | 4 | − Experimental − Psychedelic + Violent + Top-Down | $9.99 | 110,491 | 97% | Tue, Oct 23, 2012 | $41.9m $18.6m – $42.1m |
|
UBERMOSH | Walter Machado 22 titles | 4 | − Experimental − Psychedelic + Cyberpunk + Arcade | $0.49 90% |
8,518 | 93% | Thu, Aug 13, 2015 | $387k $202k – $505k |
|
Axiom Verge | Thomas Happ Games LLC first game | 4 | − Experimental − Psychedelic + Metroidvania + Platformer | $19.99 | 5,806 | 90% | Thu, May 14, 2015 | $4.7m $3.6m – $8.3m |
|
Cave Story+ | Nicalis, inc. 24 titles +1 | 4 | − Experimental − Psychedelic + Platformer + Metroidvania | $14.99 | 5,186 | 92% | Tue, Nov 22, 2011 | $3.1m $2.6m – $5.4m |
|
DEADBOLT | Hopoo Games 4 titles | 4 | − Experimental − Psychedelic + Stealth + 2D | $9.99 | 4,847 | 96% | Mon, Mar 14, 2016 | $2.1m $1.9m – $3.6m |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.