Pull Until It Breaks
Short description
Push everyday materials to their breaking point in a destructive-testing simulation game with incremental progression. Apply force, earn Research, upgrade your machine, unlock new specimens, and discover which breaks first: the specimen or the machine?
- Developer
- Crimson Cloud Games
- Publisher
- Crimson Cloud Games
- Release
- –
- Price
- n/a
- Reviews
- 0
- Positive
- n/a
- Followers
- n/a
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Casual, Indie, Simulation
- Features
- Custom Volume Controls, Playable without Timed Input
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Sep 16, 2026. Charts appear once there is more than one data point — nothing has changed since.