Receiver

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Receiver

Short description

Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.

Developer
Wolfire Games
Publisher
Wolfire Games
Release
Mon, Apr 29, 2013
Price
$4.99
Reviews
2,601
Positive
86%
Followers
n/a
Owners (estimated)
200K – 500K
Concurrent players
4
Genres
Action, Indie, Simulation
Tags
Simulation FPS Indie Rogue-like First-Person Action Procedural Generation Difficult Singleplayer Shooter Realistic Abstract Horror Tactical Perma Death Atmospheric Stealth Cyberpunk Sci-fi Survival Horror
Revenue (estimated, gross)~$930ksomewhere between $930k and $968k · roughly 200K–208K copies

Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by $4.65, the average price these copies actually sold for — weighted from the price history rather than taken from the $4.99 launch price. That is 7% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

2 data points since Aug 1, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$930k → ~$930k
Reviews 2,601 → 2,601
Positive reviews 85.6% → 85.6%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

The blurred area is the rest of the history. 271 further data points reach back to Apr 1, 2013 — your plan shows the last 90 days of it. How far each series in particular reaches is written on its own chart; not every one of them goes back that far. The shape in the blurred area is decoration, not data: the figures are not in this page at all. Plus unlocks the complete series.

Lowest recorded price: $0.99 on Apr 8, 2020.

How crowded is this niche?

How full the niche around Receiver is — measured on the tags it leads with, against every other combination on Steam.

±?? Simulation + FPS + Indie

Combinations under 15 games are left out to reduce the influence of small samples. The games below share those tags and are free to browse.

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Receiver. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
KovaaK's KovaaK's KovaaK Games first game 5 − Rogue-like + Shooter $9.99 38,112 93% Tue, Apr 03, 2018 $10m
$7.6m – $10m
Bloody Glimpse Bloody Glimpse Racing Bros 30 titles 5 − Rogue-like + Shooter $0.99 234 54% Wed, Oct 04, 2017 $9k
$4k – $16k
BPM: BULLETS PER MINUTE BPM: BULLETS PER MINUTE Awe Interactive 2 titles 4 − Simulation − First-Person + Rhythm + Shooter $19.99 9,611 92% Tue, Sep 15, 2020 $10m
$10m – $15.4m
Contractors Contractors Caveman Studio 2 titles 4 − Rogue-like − First-Person + VR + Violent $19.99 4,053 83% Fri, Dec 14, 2018 $4m
$4m – $6.5m
Dead Bits Dead Bits Microblast Games 14 titles 4 − Simulation − Rogue-like + Casual + Shooter $4.99 3,412 61% Sat, Jun 07, 2014 $766k
$341k – $25m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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