Rush 60 Seconds
Short description
Innovating on the vampire survivor-like game type, instead of slowly spawning monsters endlessly, all monsters are generated at once on a large map. Within 60 seconds, the more monsters you kill, the more rewards you get.
- Developer
- Xuan Kuiyuan
- Publisher
- Xuan Kuiyuan
- Release
- Fri, Jan 01, 2027
- Price
- n/a
- Reviews
- n/a
- Positive
- n/a
- Followers
- n/a
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Adventure, Casual, Indie
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Nov 10, 2026. Charts appear once there is more than one data point — nothing has changed since.