Soldat
Short description
Soldat is a unique 2D (side-view) multiplayer action game. Soldiers fight against each other in 2D battle arenas using a deadly arsenal of military weapons, across 7 default game modes.
- Developer
- Soldat Team, Transhuman Design
- Publisher
- Transhuman Design
- Release
- Wed, Apr 15, 2020
- Price
- Free
- Reviews
- 2
- Positive
- 50%
- Followers
- 6,928
- Owners (estimated)
- 200K – 500K
- Concurrent players
- 3
- Genres
- Action, Free To Play, Indie
- Features
- Multi-player, PvP, Online PvP, LAN PvP
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Aug 13, 2026. Charts appear once there is more than one data point — nothing has changed since.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Soldat. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
BRAIN / OUT | Desertkun first game | 5 | − Indie + Pixel Graphics | Free | 435 | 79% | Fri, Feb 24, 2017 | n/a |
|
Of Guards And Thieves | Polygon Moon first game +1 | 5 | − 2D + Stealth | Free | 381 | 83% | Wed, Jul 16, 2014 | n/a |
|
Grimoire: Manastorm | Omniconnection first game | 5 | − 2D + Magic | Free | 84 | 74% | Thu, Oct 26, 2017 | n/a |
|
Gunscape | Blowfish Studios 24 titles | 5 | − 2D + FPS | $19.99 | 76 | 70% | Tue, Mar 01, 2016 | $66k $29k – $9.7m |
|
Team Fortress 2 | Valve 34 titles | 4 | − Indie − 2D + Hero Shooter + FPS | Free | 48,085 | 81% | Wed, Oct 10, 2007 | n/a |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.