Space Impossible

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Space Impossible

Short description

Take control of a fully destructible spaceship and explore, blast or trade your way through the cosmos, alone or with friends. Every tile matters, as you dogfight, maneuver or speed your way past friendly traders, hostile aliens, and impressive space navies. What will you do, Captain?

Developer
Happy Polygon
Publisher
Happy Polygon
Release
Tue, Mar 01, 2016
Price
$12.99
Reviews
125
Positive
94%
Followers
n/a
Owners (estimated)
0 – 20K
Concurrent players
1
Genres
Action, Adventure, Indie, Early Access
Features
Multi-player, PvP, Online PvP, LAN PvP, Co-op, Online Co-op, LAN Co-op, Cross-Platform Multiplayer, Steam Workshop
Tags
Adventure Indie Action Early Access Space Pixel Graphics Sandbox
Revenue (estimated, gross)~$60ksomewhere between $27k and $106k · roughly 3K–10K copies

Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by $10.63, the average price these copies actually sold for — weighted from the price history rather than taken from the $12.99 launch price. That is 18% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

Tracking started Aug 4, 2026. Charts appear once there is more than one data point — nothing has changed since.

83 data points going back to Mar 1, 2016 lie outside the 90-day window of your plan. Plus shows the complete history.

How crowded is this niche?

How full the niche around Space Impossible is — measured on the tags it leads with, against every other combination on Steam.

±?? Adventure + Indie + Action

Combinations under 15 games are left out to reduce the influence of small samples. The games below share those tags and are free to browse.

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Space Impossible. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Jump Off The Bridge Jump Off The Bridge Cody Penn 2 titles 5 − Space + Difficult $7.99 239 87% Wed, May 01, 2019 $65k
$29k – $301k
MegaSphere MegaSphere AKGames first game 5 − Space + Metroidvania $14.99 100 61% Tue, Aug 25, 2015 $67k
$30k – $120k
Titan Souls Titan Souls Acid Nerve 2 titles 4 − Early Access − Space + Souls-like + Difficult $14.99 7,967 82% Tue, Apr 14, 2015 $6.5m
$6.5m – $8.2m
Deliver Us The Moon Deliver Us The Moon KeokeN Interactive 3 titles 4 − Early Access − Pixel Graphics + Sci-fi + Singleplayer $24.99 7,456 88% Thu, Oct 10, 2019 $7.5m
$4.5m – $11.2m
Dungeon Munchies Dungeon Munchies maJAJa 2 titles 4 − Early Access − Space + Funny + RPG $19.99 6,580 97% Wed, Jul 27, 2022 $5m
$3.4m – $8.5m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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