TrainingTiles

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TrainingTiles

Short description

TrainingTiles is an VR game with 5 rhythmic mini-games that aim to make the player have fun while exercising. Check the calories burned and compete to get the best scores.

Developer
HumanBionics, Jhohan Hernandez
Publisher
Dayra Quiroz, HumanBionics
Release
Tue, Nov 05, 2024
Price
$9.99
Reviews
6
Positive
100%
Followers
9
Owners (estimated)
0 – 20K
Concurrent players
n/a
Genres
Simulation, Sports
Features
VR Only
Tags
Simulation Sports VR Rhythm Immersive Sim Swordplay Ninja Boxing Funny Controller Singleplayer
Revenue (estimated, gross)~$3ksomewhere between $1k and $5k · roughly 120–480 copies

Review count and SteamSpy's owner range agree well enough to narrow the estimate down to this band. Multiplied by the $9.99 launch price — there is not enough price history for this game to weight the copies by what they actually sold for. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

2 data points since Jul 30, 2026. Gaps mean nothing changed — the value carries forward.

Revenue (est.) ~$3k → ~$3k
Reviews 6 → 6
Price $9.99 → $9.99
Positive reviews 100.0% → 100.0%

The revenue curve is an estimate, not a measurement. It is the only calculated series here: each interval takes the review growth of that period, multiplies it by the sales-per-review factor and by the price actually charged at the time, and adds the result to the running total. That is why it climbs more slowly through discount periods than the review curve next to it. The last point is the same figure quoted above — gross, before Steam's cut, VAT and refunds. How these numbers are calculated.

Lowest recorded price: $9.99 on Jul 30, 2026. That is the current price.

How crowded is this niche?

How full the niche around TrainingTiles is — measured on the tags it leads with, against every other combination on Steam.

±?? Simulation + Sports + VR

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with TrainingTiles. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Sword Master VR Sword Master VR Master Indie first game 4 − Rhythm − Immersive Sim + Action + Indie $9.99 191 70% Fri, Sep 23, 2016 $82k
$36k – $477k
Maestro VR Maestro VR Symphonic Games 3 titles 4 − Sports − Swordplay + Education + 3D $29.99 110 63% Fri, Nov 04, 2022 $139k
$62k – $248k
Automobilista 2 Automobilista 2 Reiza Studios 4 titles 3 − Rhythm − Immersive Sim − Swordplay + Racing + Automobile Sim + Indie $39.99
$11.99
70%
12,163 91% Tue, Jun 30, 2020 $17.7m
$8.6m – $17.7m
X-Plane 12 X-Plane 12 Laminar Research 3 titles 3 − Sports − Rhythm − Swordplay + Flight + Realistic + 3D $59.99 6,169 87% Sat, Dec 17, 2022 $11.5m
$7.1m – $11.5m
iRacing iRacing iRacing.com Motorsport Simulations 5 titles +1 3 − Rhythm − Immersive Sim − Swordplay + Racing + Automobile Sim + Driving $9.99 5,802 84% Mon, Jan 12, 2015 $2.6m
$1.2m – $10m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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