Visibility
Short description
Visibility is a platformer that is completely dark until you place your lights. Each level has a limited set of lights which you must strategically place around the level in order to illuminate your path to the exit.
- Developer
- Zeritum
- Publisher
- Zeritum
- Release
- Mon, May 25, 2015
- Price
- Free
- Reviews
- 20
- Positive
- 60%
- Followers
- n/a
- Owners (estimated)
- 20K – 50K
- Concurrent players
- 1
- Genres
- Free To Play, Indie
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Oct 4, 2026. Charts appear once there is more than one data point — nothing has changed since.
Similar games that found an audience
Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with Visibility. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.
| Image | Name | Studio | Shared | Tag difference | Price | Reviews | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|---|---|
|
Drop Alive | Invi Games first game | 3 | + Cute + Casual + Adventure | Free | 304 | 89% | Tue, Dec 06, 2016 | n/a |
|
MANDAGON | Blind Sky Studios first game | 3 | + Pixel Graphics + Adventure + 2D | Free | 165 | 91% | Wed, Aug 03, 2016 | n/a |
|
Zzzz-Zzzz-Zzzz | SaintHeiser 16 titles | 3 | + Casual + Adventure + Pixel Graphics | Free | 156 | 81% | Mon, Jun 05, 2017 | n/a |
|
The Desolate Hope | Scott Cawthon 8 titles | 3 | + RPG + Adventure + Robots | Free | 121 | 93% | Mon, May 05, 2014 | n/a |
|
Disorder | Swagabyte Games first game | 3 | + Action + Pixel Graphics + Psychological | Free | 75 | 72% | Mon, Jan 12, 2015 | n/a |
There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.