Wizard, We Need to Talk
Short description
Top-down arena roguelite where you build a spell loadout that changes how your cards fight. Fill 10 rune slots with effects that burn, freeze, poison, shock, mark, and explode, then combine them into chain reactions across the horde.
- Developer
- Hotfix
- Publisher
- Hotfix
- Release
- –
- Price
- n/a
- Reviews
- 0
- Positive
- n/a
- Followers
- n/a
- Owners (estimated)
- 0 – 20K
- Concurrent players
- n/a
- Genres
- Action
- Features
- Full controller support, DualShock Controller Support, DualSense Controller Support
- Tags
No revenue estimate: this needs both a review count and a launch price, and at least one of them is missing.
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History
Tracking started Sep 23, 2026. Charts appear once there is more than one data point — nothing has changed since.