17-BIT
4 developed. Active 2013–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Skulls of the Shogun Steam |
$9.99 | Strategy Indie Turn-Based Strategy Turn-Based Comedy Singleplayer | 545 | 92% | Mon, Jul 29, 2013 | $230k $102k – $4.7m |
|
GALAK-Z Steam |
$19.99 | Action Roguelike Action Indie Space Arcade Rogue-lite | 249 | 78% | Thu, Oct 29, 2015 | $195k $87k – $8.7m |
|
Song in the Smoke Steam |
$29.99 | Action Adventure Simulation Action-Adventure Exploration Immersive Sim | 51 | 82% | Thu, Dec 16, 2021 | $67k $30k – $120k |
|
Awaysis Steam |
n/a | 0 | n/a | — | n/a |