3f Interactive
2 developed. Active 2014.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Reversion - The Escape (1st Chapter) Steam |
$0.99 | Adventure Indie Point & Click Casual Puzzle Singleplayer | 189 | 82% | Tue, Jun 10, 2014 | $8k $4k – $950k |
|
Reversion - The Meeting (2nd Chapter) Steam |
$4.99 | Adventure Indie Casual Point & Click Puzzle Singleplayer | 122 | 80% | Tue, Jul 08, 2014 | $24k $11k – $866k |