8BitSkull
4 developed. Active 2020–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Skull Horde Steam |
$12.99 | 1,044 | 81% | Fri, Apr 10, 2026 | $487k $0 – $865k |
|
|
BORE BLASTERS Steam |
$9.99 | Dwarf Mining Exploration Loot Action Procedural Generation | 701 | 81% | Fri, Mar 08, 2024 | $500k $500k – $560k |
|
Void Scrappers Steam |
$3.99 | Action Roguelike Bullet Hell Shoot 'Em Up Top-Down Shooter Action Rogue-lite | 568 | 89% | Fri, Oct 21, 2022 | $102k $45k – $798k |
|
Fates of Ort Steam |
$14.99 | RPG Open World Choices Matter Tactical Magic Replay Value | 142 | 89% | Tue, Mar 31, 2020 | $87k $39k – $679k |