AIXLAB
6 developed. Active 2018–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
The Alley Steam |
$8.09 10% best price ever |
126 | 91% | Thu, Jul 23, 2026 | $46k $20k – $82k |
|
|
Bladeline VR Steam |
$11.99 | Action Indie VR | 16 | 56% | Mon, Nov 12, 2018 | $9k $4k – $15k |
|
Anomalous Object Steam |
n/a | 0 | n/a | Thu, Jan 01, 2026 | n/a | |
|
Chair Force Steam |
n/a | 0 | n/a | — | n/a | |
|
The Haunted House VR Movie Ep. 1 "Missing" Steam |
n/a | 0 | n/a | — | n/a | |
|
Midnight Soup House Steam |
n/a | n/a | n/a | — | n/a |