Alexander Goodwin
3 developed. Active 2017–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Mechanism Steam |
$12.99 | Indie Adventure Robots Steampunk Atmospheric Puzzle | 147 | 66% | Thu, Jul 19, 2018 | $83k $37k – $625k |
|
Algotica Iterations Steam |
$6.99 | Adventure Indie Puzzle Programming Education Atmospheric | 137 | 51% | Thu, Mar 23, 2017 | $40k $18k – $645k |
|
Maru and her make-believe world Steam |
n/a | 0 | n/a | — | n/a |