Angry Cat Studios
3 developed, 1 published for others. Active 2015–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
USC: Counterforce Steam |
$19.99 | Military Local Co-Op Multiplayer Singleplayer Local Multiplayer Turn-Based | 201 | 64% | Thu, Jul 18, 2024 | $136k $61k – $3m |
|
Mimic Hunter Steam |
$9.99 | Action Adventure Indie Casual Puzzle-Platformer Platformer | 4 | 50% | Tue, Jan 23, 2018 | $2k $799 – $3k |
|
Mythswayer Steam |
n/a | 0 | n/a | — | n/a |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Ultimate Space Commando Steam |
$9.99 | Indie Strategy RPG Turn-Based Tactics Turn-Based | 48 | 81% | Tue, May 12, 2015 | $22k $10k – $38k |