Antti Vaihia
3 developed. Active 2016–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Horde Hunters Steam |
$4.54 35% |
Rogue-lite Bullet Hell Action Roguelike Procedural Generation Twin Stick Shooter Rogue-like | 99 | 87% | Thu, Apr 10, 2025 | $24k $11k – $43k |
|
Gun Bombers Steam |
$3.99 | Strategy Multiplayer PvP Real-Time Top-Down Shooter Bullet Hell | 35 | 91% | Wed, Sep 21, 2016 | $6k $3k – $11k |
|
Tunnel of Doom Steam |
$13.99 | Action Roguelike Dungeon Crawler Tower Defense Rogue-lite Perma Death Action RPG | 32 | 63% | Tue, Nov 23, 2021 | $20k $9k – $36k |