Artificial Worlds
4 developed. Active 2021–2028.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Myths and Legends Steam |
$17.99 | Strategy Casual City Builder Real Time Tactics Top-Down 4X | 54 | 93% | Tue, Dec 17, 2024 | $31k $14k – $55k |
|
The Rings of Powder Steam |
$12.99 | Strategy 4X Rogue-like RTS Strategy RPG Dungeon Crawler | 44 | 95% | Fri, Oct 27, 2023 | $26k $11k – $46k |
|
Precursors: Armored Angels Steam |
$14.99 | Turn-Based Tactics Strategy Wargame Turn-Based Strategy 3D Isometric | 23 | 96% | Mon, Dec 27, 2021 | $16k $7k – $750k |
|
Precursors: Reach for the Stars Steam |
n/a | 0 | n/a | Wed, Nov 01, 2028 | n/a |