ARVORE Immersive Games Inc.
0 developed, 3 published for others. Active 2018–2020.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Pixel Ripped 1989 Steam |
$14.99 | VR Action Retro Comedy Action-Adventure Adventure | 175 | 85% | Tue, Jul 31, 2018 | $112k $50k – $200k |
|
Pixel Ripped 1995 Steam |
$19.99 | Comedy Open World Retro VR Action-Adventure Minigames | 169 | 95% | Thu, Apr 23, 2020 | $146k $65k – $259k |
|
The Line Steam |
$4.99 | VR Casual Singleplayer 6DOF Cinematic Romance | 42 | 95% | Thu, Jul 09, 2020 | $9k $4k – $17k |