Aspyr
9 developed, 2 published for others. Active 2018–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Lightmatter Steam |
$19.99 | Logic Indie Adventure Puzzle First-Person Sci-fi | 690 | 94% | Wed, Jan 15, 2020 | $529k $235k – $8.5m |
|
InnerSpace Steam |
$19.99 | Exploration Adventure Indie Flight Relaxing Open World | 171 | 64% | Tue, Jan 16, 2018 | $134k $60k – $1.7m |