ATOMIC BREATH
3 developed. Active 2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
MEANDERS Steam |
$2.99 | Casual 3D Platformer Puzzle Parkour Indie Adventure | 358 | 91% | Wed, Feb 07, 2018 | $42k $19k – $52k |
|
Antirocketh Steam |
$1.99 | Action Casual Indie Arcade Retro Shoot 'Em Up | 20 | 55% | Thu, Aug 16, 2018 | $2k $796 – $100k |
|
GLIGHT Steam |
n/a | 0 | n/a | — | n/a |