Avalanche Studios
9 developed, 4 published for others. Active 2007–2023.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
theHunter: Call of the Wild Steam |
Free | Hunting Open World Multiplayer Nature Relaxing Stealth | 171,517 | 89% | Thu, Feb 16, 2017 | $154m $100m – $200m |
|
Generation Zero Steam |
$4.99 80% |
Open World Survival Co-op FPS Multiplayer Base-Building | 29,191 | 76% | Tue, Mar 26, 2019 | $27.9m $21.2m – $42.4m |
|
Call of the Wild: The Angler Steam |
$29.99 | Fishing Simulation Multiplayer Nature Open World Immersive Sim | 6,109 | 64% | Wed, Aug 31, 2022 | $8.2m $6m – $14.7m |
|
Ravenbound Steam |
$29.99 | Singleplayer Rogue-lite Action Action Roguelike Exploration Rogue-like | 767 | 53% | Thu, Mar 30, 2023 | $1.5m $1.5m – $1.8m |