BisquitPlay
4 developed. Active 2017–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when BisquitPlay releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Polterheist Steam |
$4.99 | Action Indie Simulation Horror Survival Stealth | 225 | 36% | Wed, Feb 22, 2017 | $41k $18k – $812k |
|
At Home Steam |
$4.99 | Adventure Action Indie First-Person Horror Singleplayer | 48 | 19% | Wed, Mar 27, 2019 | $11k $5k – $19k |
|
Cold Wind Steam |
$0.99 | Adventure Simulation Survival Idler Open World Open World Survival Craft | 15 | 33% | Fri, Jan 08, 2021 | $668 $297 – $1k |
|
Police Activity: Cardboardman Steam |
n/a | 0 | n/a | Thu, Oct 22, 2026 | n/a |