BlackFoot Studios
1 developed, 1 published for others. Active 2016–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
GROUND BRANCH Steam |
$29.99 | Tactical Realistic Military FPS Shooter Multiplayer | 22,474 | 84% | Thu, Jul 16, 2026 | $28.5m $28.2m – $50.7m |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Sniper Tactical Steam |
n/a | Early Access Action Indie Casual Sniper | 24 | 46% | Fri, Jan 08, 2016 | n/a |