Bloober Team NA
0 developed, 3 published for others. Active 2019–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Blair Witch Steam |
$29.99 | Adventure Horror Psychological Horror Indie First-Person Violent | 6,399 | 79% | Fri, Aug 30, 2019 | $13.4m $13.4m – $13.7m |
|
Blair Witch VR Steam |
$29.99 | Adventure Action-Adventure Exploration Cinematic First-Person Realistic | 184 | 70% | Thu, Aug 12, 2021 | $228k $101k – $405k |
|
SAW: Genesis Steam |
n/a | 0 | n/a | — | n/a |