Blue Byte
4 developed. Active 2011–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
Get an email when Blue Byte releases something new.
Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
FOR HONOR Steam |
$29.99 | Medieval Swordplay Action Multiplayer Fighting PvP | 109,518 | 69% | Mon, Feb 13, 2017 | $150m $150m – $263m |
|
Anno 2070 Steam |
$19.99 | Strategy City Builder Simulation Futuristic RTS Resource Management | 11,599 | 59% | Thu, Nov 17, 2011 | $10.4m $10m – $18.5m |
|
Anno 2205 Steam |
$39.99 | City Builder Strategy Simulation Futuristic 4X Sci-fi | 6,102 | 70% | Mon, Nov 02, 2015 | $9.7m $4.3m – $70.4m |
|
Champions of Anteria Steam |
$29.99 | Strategy RPG City Builder Crafting Fantasy Funny | 153 | 50% | Tue, Aug 30, 2016 | $192k $85k – $341k |