Bluehood Games
8 developed, 1 published for others. Active 2026–2027.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Idle Deepcore Steam |
$6.99 | 418 | 86% | Tue, Apr 14, 2026 | $101k $45k – $107k |
|
|
Europe Heatwave Simulator Steam |
$3.99 | 27 | 96% | Tue, Jul 21, 2026 | $5k $2k – $9k |
|
|
No Light at Sea Steam |
n/a | 0 | n/a | Fri, Nov 20, 2026 | n/a | |
|
HEXECUTIVE ORDER Steam |
n/a | 0 | n/a | Thu, Dec 03, 2026 | n/a | |
|
Lorentz Factor Steam |
n/a | 0 | n/a | — | n/a | |
|
Crops & Coops Steam |
n/a | 0 | n/a | Fri, Oct 30, 2026 | n/a | |
|
DELVERS Steam |
n/a | 0 | n/a | — | n/a | |
|
Nightshift Drift Steam |
n/a | n/a | n/a | Thu, Jan 07, 2027 | n/a |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Projekt Gartenzwerg Steam |
n/a | 0 | n/a | — | n/a |