Bugbyte Ltd.
2 developed. Active 2017–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Space Haven Steam |
$9.99 60% |
Base-Building Space Colony Sim Simulation Strategy Survival | 10,370 | 86% | Wed, May 13, 2026 | $11.7m $5.2m – $12.5m |
|
Battlevoid: Sector Siege Steam |
$9.99 | Strategy Indie Action Simulation Space RTS | 193 | 58% | Wed, Oct 25, 2017 | $73k $32k – $839k |