Buka Entertainment
1 developed, 1 published for others. Active 2008–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Pacific Storm Steam |
$7.99 | Strategy Simulation Naval Combat World War II Naval RTS | 60 | 70% | Tue, Jun 24, 2008 | $17k $8k – $322k |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
High Noon VR Steam |
$9.99 | Action VR Adventure Simulation Western Shooter | 52 | 63% | Tue, Nov 14, 2017 | $22k $10k – $39k |