ByerN
5 developed. Active 2023–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Node Math Steam |
$6.99 | 79 | 75% | Mon, Oct 27, 2025 | $24k $11k – $42k |
|
|
Node Farm Steam |
$11.99 | Strategy Simulation Farming Sim Rogue-lite Automation Procedural Generation | 72 | 82% | Tue, Nov 19, 2024 | $36k $16k – $64k |
|
Sliding Swords Steam |
$3.99 | Rogue-lite Dungeon Crawler Deckbuilding RPG Turn-Based Tactics Casual | 2 | 50% | Mon, Oct 16, 2023 | $359 $160 – $638 |
|
Node Crown Steam |
n/a | 0 | n/a | Wed, Nov 04, 2026 | n/a | |
|
TAnima Steam |
n/a | 0 | n/a | — | n/a |