CE-Asia
0 developed, 4 published for others. Active 2021–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
AI LIMIT Steam |
$34.99 | Souls-like Female Protagonist Anime Action RPG Combat Post-apocalyptic | 23,062 | 92% | Thu, Mar 27, 2025 | $16.1m $14.8m – $16.1m |
|
Survival: Fountain of Youth Steam |
$27.99 | Survival Open World Survival Craft Base-Building Exploration Crafting Simulation | 4,050 | 85% | Tue, May 21, 2024 | $4.4m $2.4m – $4.8m |
|
Hoa Steam |
$14.99 | 2D Platformer Relaxing Atmospheric Hand-drawn Action-Adventure Cute | 2,549 | 90% | Tue, Aug 24, 2021 | $1.6m $1.4m – $2.9m |
|
Ghost Feed Steam |
$3.49 65% best price ever |
Indie Adventure Puzzle Immersive Sim 2D Horror | 333 | 82% | Fri, Nov 17, 2023 | $124k $55k – $166k |