Chongming Studio
2 developed. Active 2018–2022.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
灵魂筹码 Soul at Stake Steam |
$17.99 | Action RPG Indie Horror Multiplayer Survival Horror | 6,573 | 75% | Mon, Jun 25, 2018 | $8.4m $8.4m – $8.9m |
|
灵魂筹码:契约 Steam |
Free | RPG Hack and Slash MOBA PvP Third Person Action | 61 | 49% | Tue, Sep 27, 2022 | n/a |