Chucklefish
4 developed, 11 published for others. Active 2012–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Starbound Steam |
$14.99 | Open World Survival Craft Sandbox Survival Space Adventure Crafting | 87,402 | 90% | Fri, Jul 22, 2016 | $59m $30m – $75m |
|
Wargroove Steam |
$19.99 | Strategy Turn-Based Tactics Pixel Graphics Turn-Based Strategy Tactical RPG Indie | 4,010 | 84% | Fri, Feb 01, 2019 | $3.6m $1.6m – $20m |
|
Wargroove 2 Steam |
$19.99 | Singleplayer PvP Asynchronous Multiplayer Turn-Based Strategy Pixel Graphics Local Co-Op | 408 | 70% | Thu, Oct 05, 2023 | $326k $145k – $1.8m |
|
Witchbrook Steam |
n/a | 0 | n/a | Thu, Jan 01, 2026 | n/a |