Cleverweek
5 developed. Active 2015–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Two Digits Steam |
$1.99 | Casual Indie Puzzle Minimalist | 163 | 75% | Fri, May 22, 2015 | $13k $6k – $920k |
|
Snik Steam |
$2.99 | Casual Indie Puzzle | 34 | 53% | Fri, Sep 04, 2015 | $5k $2k – $299k |
|
Permute Steam |
$1.99 | Indie Casual 3D Platformer | 19 | 53% | Fri, Mar 17, 2017 | $2k $756 – $199k |
|
Multimirror Steam |
$4.99 | Indie Casual Puzzle | 19 | 58% | Mon, Nov 14, 2016 | $4k $2k – $998k |
|
The Growth Journey Steam |
$3.99 | Action Indie Adventure | 18 | 28% | Thu, Jan 07, 2016 | $3k $1k – $6k |