ClickGames
3 developed, 1 published for others. Active 2016–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Slash or Die Steam |
$4.99 | Souls-like Hack and Slash Rogue-lite Rhythm Perma Death Martial Arts | 150 | 85% | Fri, Jun 03, 2016 | $24k $11k – $352k |
|
Slash or Die 2 Steam |
$5.99 | Action Indie 2D Pixel Graphics Retro RPG | 20 | 95% | Thu, Jul 12, 2018 | $5k $2k – $10k |
|
Tailwind Steam |
$3.99 | Adventure Casual Indie Puzzle Strategy Turn-Based Strategy | 12 | 50% | Fri, Jul 28, 2017 | $2k $958 – $4k |
Published for others
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Joy Climb Steam |
$2.99 | Action Indie Casual Experimental Arcade Side Scroller | 22 | 86% | Fri, Mar 02, 2018 | $3k $1k – $5k |